Skeletal Element Codes

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SKULL:

CRN - cranium

MR - mandible

HY - hyoid

TFR - unidentified tooth fragment

APPENDICULAR - FORELIMB:

SC - scapula

HM - humerus

RD - radius

RDU - radius-ulna

CPU - ulna carpal

CPI - intermediate carpal

CPR - radial carpal

CPS - fused 2nd & 3rd carpal

CPF - fourth carpal

CPA - accessory carpal

CP - unident. carpal (don't use this code unless you have a very fragmented carpal that really isn't identifiable)

MC - metacarpal

MCF - fifth metacarpal

APPENDICULAR - HINDLIMB:

PV - complete pelvis

IM - os coxae

FM - femur

TA - tibia

PT - patella

LTM - lateral malleolus

AS - talus

CL - calcaneus

TRC- fused central & 4th tarsal

TRS - fused 2nd & 3rd tarsal

TRF - first tarsal

MTS - second metatarsal

MT - metatarsal

APPENDICULAR - OTHER:

MP - unidentified metapodial

PHF - first phalanx

PHS - second phalanx

PHT - third phalanx

PH - unidentified phalanx

SE - unidentified sesamoid

SEP - proximal sesamoid

SED - distal sesamoid

AXIAL:

AT - atlas

AX - axis

CE - unidentified cervical

CE3-7 - specific cervical vertebra

TH - unidentified thoracic

TH1-TH14 - specific thoracic vertebra

LM - unidentified lumbar

LM1-5 - specific lumbar vertebra

SAC - sacrum

CA - caudal vertebra

CS - costal cartilage

SN - unidentified sternal element

MN - manubrium

ZY - xiphoid process

RB - unidentified rib

RB1-14 - specific rib

VT - unidentified vertebra

FRAGMENTS:

LB - unidentified long bone fragment

FB - unidentified flat bone fragment

CB - unidentified cancellous fragment

US - totally unidentified fragment

TFR - tooth fragment/unidentified tooth

These element codes are designed primarily for bison assemblages and may need to be modified somewhat for other species For elements such as ribs or vertebrae, give as much specific information as possible (e.g., if it’s a first rib use RB1 code, if a 14th thoracic, use the TH14 code, etc.

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