Public Opinion -- Public opinion has at least three distinct meanings:
Opinion -- The public expression of an attitude. A proxy for understanding people's knowledge and feelings. Involves people volunteering information or asking them questions, rather than observing or obtaining reports on their behavior.
Attitude -- Predisposition toward a particular object, person or issue, based upon beliefs and values. Subject to change in a person's goals, attitude is a reasonably accurate predictor of human actions.
Value -- Individual or societal-based judgments about what is important or unimportant, good or bad, pleasurable or unpleasurable, desirable or undesirable. Values often evoke a strong emotional (affective) response.
Public -- A group of individuals who are affected by the actions of organization, e.g. customers/ consumers, investors, donors, employees or the community at large. Also known as "stakeholders."
Members of a public:
Publics can be categorized variously as: internal v. external; primary v. secondary v. tertiary; active v. passive; nonpublics, latent, aware or active; high involvement v. low involvement.
Issue -- A topic that serves as the basis for discussion among members of a public.
Issues management, as a specialty field, involves monitoring the concerns of various publics and anticipating conflicts that might involve an organization. As advocates of a particular position, public relations practitioners are direct participants in the process.
Involvement -- The degree to which a particular topic (product, person, organization, issue) has personal relevance or consequences for an individual.
Influence -- Any attempt to alter an individual's behavior.
The five human actions of most concern to public relations practitioners are buying, investing, donating, working and voting.
Four common influence techniques are: (coercive) power, purchase, patronage and persuasion.
Persuasion usually involves attempting to influence behavior (responses) in one of three ways:
Information -- The content of a persuasive message,
which can stimulate either a cognitive or affective response, or both.
Information includes both the message's substantive content as well as
contextual cues that add
meaning to a message.
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Based on Ray, et al. (1973)
High Involvement Low Involvement Radical
Learning Model Model Behavioralism
Model
______________________ _____________________ ____________________
Knowledge Gain Create, Change Force Change
COGNITIVE Feelings in Actions
AFFECTIVE CONATIVE
¦
¦ ¦
Change Feelings Knowledge Gain
(Interest, Desire) COGNITIVE Knowledge
AFFECTIVE Gain
¦ COGNITIVE
¦
Actions ¦
Actions CONATIVE
CONATIVE Form, Change
Feelings
Alternative Strategies:
By sender:
Supply information Supply minimal Recommend policy
information, appeal changes or actions
to emotion through by organization
symbols, other devices
Rational appeals Emotional, fear appeals Explanation not
always essential
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By receiver:
Focus on arguments Focus on heuristic Observe own behavior
cues to simplify judg- (learn by doing)
ments. Examples:
celebrity status of an
endorser, source
credibility or expertise,
views of the majority.
How to Enhance Processing of Persuasive Messages
Three E's used in Persuasive Campaigns: